Experiential projects often begin with a question — Can this be done? Deconstructing that instinct, understanding what a brand needs and conceiving what will genuinely move an audience is the real work.
Design and execution follow, fusing the tactile with technology to deliver real and mesmerizing experiences. A filmed component frequently functions as an amplification strategy, baked into the concept to extend global reach.
Whether a campaign anthem, a branded documentary, a short or feature — narrative film continues to prove the resilience of cinematic storytelling, and can be hugely effective in amplifying the reach of experiential projects.
William Maher is a director, writer, and creative director whose career began in architectural modelmaking — a hands-on craft that led him into art direction in the film industry. After relocating to Hollywood in the mid-1990s, he joined Warner Bros. during a pivotal shift in the industry, working in visual effects on films such as Mars Attacks! and X-Men as the industry gradually morphed from using practical, in-camera effects toward CGI.
His feature Sleepwalking premiered and sold at Sundance in 2008. Dreamcaster — an experiential film for Michelob ULTRA that he developed and directed, using AI and machine learning to enable a blind sports journalist to commentate a live basketball game — has become one of the most awarded branded content projects ever made.
His work spans experiential and immersive production, commercial and branded film, interactive, documentary and feature film. He is currently developing a film adaptation of his graphic novel Ascent from Akeron, alongside his original period psychological thriller The Archivist.
Dreamcaster has become possibly the most awarded marketing project ever.
Cannes Lions
The One Show
ADC Awards
Clio Awards
D&AD
London International Awards
ANDY Awards
Also
Webby Winner — Food & Beverage